About Me

I am Mohammed Jamal Uddin, a Computer Science with Games Technology graduate from City, University of London. I bring strong motivation, enthusiasm, and clear communication skills, supported by experience in customer-facing roles at Sports Direct and Green Cross Pharmacy, as well as online work with Auto Trader. My academic and personal projects show both technical ability and a passion for game development. Zombie Desolation (Unreal Engine): A survival horror game with multiple zombie AI types, a dynamic point system, and optimised performance for handling large enemy waves. Route (OpenGL): A time-trial racing game using advanced rendering techniques such as fog, camera shake, and toon shading, with focus on smooth performance and visual quality. Castaway (Unreal Engine 5): A project exploring next-generation tools to create immersive gameplay experiences. I am eager to contribute to the professional game development industry, applying my technical skills, problem-solving mindset, and commitment to delivering engaging player experiences.

  • Technical Skills
    C++, Java, Blueprint (Unreal Engine)
  • Software Experience
    Unreal Engine, OpenGL, ReactJS, Python
  • Gameplay Programming
    AI Systems, Spline-based Level Design, Player Controls
  • Rendering Techniques
    Fog, Camera Shake, Toon Shading
  • Miscellaneous
    Visual Studio, FMOD Ex, .obj
  • Game Design
    Resource Management, Level Design, Mechanics Iteration
  • Collaboration
    Teamwork, Project Management
  • Customer Service
    Sales and Time Management
  • Tools
    Microsoft Office Suite, Windows 10/11
  • 2021-2024
    Computer Science with Games technology at City, University of London
  • 2019-2021
    Kingsmead School-Sixth Form
  • 2014-2019
    Kingsmead School
  • 2021-2023
    Sports Direct
  • Work Experience - 2019
    Green Cross Pharmacy
  • Work Experience - 2020
    Auto Trader

My Work

Route

Route - OpenGL, C++

A time trial racing game, utilizing OpenGL and C++.

Zombie Desolation

Zombie Desolation - Unreal Engine 5

A round-based zombie game influenced by Treyarch Zombies.

Castaway

Castaway - Unreal Engine 5

Survive hunger and thirst until rescue arrives on an island.

Doughnut Defender

Doughnut Defender - Java

A 2D platformer where the player collects doughnuts to gain points.

Asteroids

Asteroids - C++

A game created with additional features.

Totenwandler Angriff

Totenwandler Angriff - C++ Zombie Game

A 3D game made using C++ and OpenGL with multiple gameplay features.

Social Media

TikTok

TikTok

Short-form video content on gaming and community topics.

YouTube

YouTube

Longer form content, gameplay, and commentary.

Instagram

Instagram

Visual content, reels, and engagement with followers.

My Services

Unreal Engine

Able to make games in the latest Unreal Engine

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Java

Able to make games in Java

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C++

Able to make games in C++

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Contact Me

jamudd02@gmail.com

0754434774

Download CV