
My Unreal Engine Experience
Zombie Desolation
Project Overview
"Zombie Desolation" is a survival horror game developed using Unreal Engine. The game challenges players to survive against relentless waves of zombies, utilizing a dynamic point system and various power-ups.
Key Contributions
- Gameplay Mechanics: Designed and implemented core gameplay mechanics, including a point system that allows players to purchase weapons, upgrades, and essential survival items.
- AI Systems: Developed multiple zombie AI types with distinct behaviors. For instance, some zombies directly attack the player, while others patrol the environment or steal power-ups.
- Optimization: Optimized game performance to handle large waves of enemies efficiently, ensuring smooth gameplay even during intense action sequences.
- Environmental Design: Created immersive environments with realistic lighting and atmospheric effects, enhancing the overall player experience.
Castaway
Project Overview
"Castaway" is a survival adventure game developed using Unreal Engine 5. Players find themselves stranded on a deserted island and must manage resources, fend off wild animals, and find ways to signal for rescue.
Key Contributions
- Resource Management: Implemented systems for resource collection, crafting, and building, allowing players to create tools, weapons, and shelters essential for survival.
- Dynamic Environment: Utilized Unreal Engine 5’s capabilities to create a dynamic and visually stunning island environment, complete with day-night cycles and weather changes.
- AI Systems: Developed AI for wild animals that interact with the player and the environment, adding layers of challenge and realism.
- Immersive Experience: Leveraged advanced features of Unreal Engine 5 to deliver high-quality graphics and realistic physics, enhancing the immersion and realism of the game world.
Additional Skills and Tools
- Blueprints: Proficient in using Unreal Engine’s Blueprints visual scripting system to prototype and implement gameplay mechanics quickly and efficiently.
- C++ Programming: Experienced in writing custom C++ code to extend Unreal Engine’s functionality and optimize game performance.
- Animation: Worked with Unreal Engine’s animation tools to create smooth and realistic character movements and interactions.
- Level Design: Designed and built detailed game levels, focusing on creating engaging and challenging environments for players to explore.
Conclusion
My experience with Unreal Engine has equipped me with the skills necessary to develop complex and engaging games. From designing intricate gameplay mechanics and AI systems to optimizing performance and creating immersive environments, I have a proven track record of using Unreal Engine to bring creative game concepts to life. I am eager to continue leveraging these skills in a professional setting, contributing to innovative and high-quality game development projects.
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