Computer Science with Games Technology Graduate from City, University of London
I am Mohammed Jamal Uddin, a recent graduate in Computer Science with Games Technology from City, University of London. With strong motivation, enthusiasm, and excellent communication skills, I have gained practical experience through part-time roles at Sports Direct and Green Cross Pharmacy, as well as online work with Auto Trader. My game development projects demonstrate my solid foundation and passion for creating immersive experiences. "Zombie Desolation," developed using Unreal Engine, is a survival horror game featuring multiple zombie AI types and a dynamic point system. In this project, I implemented intricate gameplay mechanics and optimized performance to handle large waves of enemies efficiently. "Route," developed using OpenGL, is a time-trial racing game that utilizes advanced rendering techniques such as fog, camera shake, and toon shading. This project involved designing a meticulously crafted track and ensuring smooth performance while providing a visually engaging experience. Additionally, "Castaway," developed using Unreal Engine 5. I am passionate about creating engaging and innovative gaming experiences and am eager to bring my skills to the professional game development industry.
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